Since childhood, I’ve been passionate about drawing — I found joy in the process, if not for one thing: the moment it ended. Completing a piece always left me feeling empty. Once the drawing was finished, it no longer captivated...
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Since childhood, I’ve been passionate about drawing — I found joy in the process, if not for one thing: the moment it ended. Completing a piece always left me feeling empty. Once the drawing was finished, it no longer captivated me — the game was over. At best, I’d hang it on the wall, but most of the time, the works were simply forgotten.
That same feeling followed me through more than a decade in graphic design. It wasn’t until I began creating interactive installations that I resolved this inner conflict. Because in interactive work, completion is not the end — it’s the beginning of something much more interesting: its conversation with people.
For the past eight years, I’ve been working with live graphics. I founded a studio entirely focused on the use of real-time visuals across various fields of art and design — from theater productions and music performances to experimental video games and children’s interactive experiences.
At this stage in my creative journey, I find particular value in works that place the viewer at the center of the experience — as a way to reflect the richness and diversity of human expression.