A dense, teeming canvas where iconic figures from Atomic Heart collide with my own visual universe.
Two female silhouettes — the Twins — cross the canvas like sentinels of a fractured world.
Around them gravitate my own creations (Coquette, Zéro, the Queen Bee), entangled with the game’s emblematic characters such as Nora.
Tubes, ribbons, and circuits connect each figure — at once physical structures and symbolic lifelines.
The composition unfolds as a visual mapping of power, desire, control, and rebellion.
The Concept — A Meeting of Two Worlds
This work is born from the collision between the universe of the video game Atomic Heart and my own artistic language.
From this encounter emerges a hybrid painting, where contemporary art and gaming merge on canvas.
The game’s characters do not illustrate a narrative; they are absorbed into my visual grammar, intertwining with figures I have created.
Two worlds coexist, overlap, and ultimately form a single, unified composition.