My first memories are bathed in colors and mixed with plasticine and mud. I had a childhood linked to the world of art in my father's workshop, responsible for very soon incorporating a Mac thanks to which I made my first forays into the digital world.
I was enthusiastic about him, so he soon gave me a Roland milling machine with which to make my toys. Cameras and scanners followed.
In this way he introduced me to the profession where I have been for 30 years and I have never stopped playing, in the sense of experimenting: through programming, animation, layout, modeling and texturing until I managed to manage a 5-inch milling machine. axes with which I have been able to collaborate and facilitate numerous artists in the development of their concepts and designs.
From all the experience acquired, many projects have emerged that I am beginning to show off with pride.
I remember and incorporate into my work many of the teachings of the artists with whom I collaborated, but I can emphasize with emphasis and without a doubt, that the person who in all these years has transmitted the most knowledge to me, and to many others, is my father Sven Nebel, to whom I also owe my appreciation for different types of art.
CAREER PATH
I always carried out my activity in the Workshop under different headings (Carmina Burana, Tragacanto, Troppo Vero, Corpóreos, Mecanizados De Poliespan that collect its evolution), it has been maintained from 1987 to the present 2023
This activity is focused on carrying out special projects, offering support in their conceptualization and development, carried out in numerous fields:
PLASTIC ART is the main activity of the current workshop, creating sculptural forms, extensions, prototypes, etc., carrying out joint support work in the research, development, advice and realization of their projects for and with artists such as Manolo Valdés, Antonio López, Jaume Plensa, Anish Kapoor, Marc Quinn, José Carrilero, José Cobo, Patrick O'Reilly, Manolo Franquelo, José María Sicilia, etc.
MUSEOGRAPHY In the workshop, special elements are made for exhibitions and museums, especially models and replicas, corporeal and fictitious, in spaces such as the Altamira Museum, the Astrobiology Center, the National Museum of Science and Technology, the Baelo Claudia Roman Museum, the Museum of the Roman Theater of Cesaraugusta, Museum of Costume, Museum of Sciences of Granada, Museum of Evolution of Burgos, Archaeological Museum of Vitoria... and spaces for dissemination and interpretation centers such as the Coffee Museum (Portugal), Sabero Mining Museum, and many others.
EXHIBITIONS Realization of special pieces in temporary exhibition spaces, examples Universal Exhibition in Aichi Japan - Architecture Space, Universal Exhibition in Lisbon - Pavilion of the Future, Andalusia and the Mediterranean Exhibition 1991 Seville, etc.
PERFORMING ARTS_ THEATER_OPERA_MUSICAL. Creation of Scenographic Elements for Opera Dance Theater in cultural spaces such as the National Lyric Theater, National Dramatic Center, Teatro Real, Teatro de la Abadía and many others
FASHION Creation of special elements for catwalks, exhibitions, stands, development of ideas in the world of Fashion for designers such as Jean Paul Gaultier, Carmen Lucini, etc. (Madrid Costume Museum) (Galiera Paris Museum) etc; also for other Workshops such as Stockman Paris, etc.
CINEMA and TV, AUDIOVISUALS Realization of elements for the filming of numerous Movies such as El Milagro de P. Tinto, La Celestina, numerous TV series; and also corporeal realization for Videomapping and virtual theaters.
SPOTS Creation of special elements for TV and Internet, promoting Peugeot, Mercedes, Coca Cola, VIPS, and much more. of the most diverse brands in their campaigns.
PROMOTIONAL Realization of special elements for exhibition spaces such as FITUR etc., showrooms and commercial spaces for brands such as FORD, CAVALLI, etc.