Jean-Philippe Côté is an artist based in Montreal (Québec, Canada). His visual and interactive work is always driven by algorithms. Using open source software and pieces of “obsolete” hardware, he puts together interactive installations that bring back a sense of...
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Jean-Philippe Côté is an artist based in Montreal (Québec, Canada). His visual and interactive work is always driven by algorithms. Using open source software and pieces of “obsolete” hardware, he puts together interactive installations that bring back a sense of tangibility to this otherwise artificial, virtual and augmented world of ours. Jean-Philippe leverages his early years as an award-winning developer to devise algorithmic approaches to creating art and re-shaping reality. This makes him a respected contributor to the open source community, especially in the fields of creative coding and physical computing. His subject of choice is the human body which he often draws using micro or macro line segments. While figurative, his work challenges perception. The viewer’s brain is asked to fill in the gaps and one often needs to change his point of view to fully appreciate the work. His work has been featured on 3 continents in venues such as Minneapolis’ Walker Art Center, Düsseldorf’s Capitol Theather, Montreal’s Museum of Contemporary Art and Société des arts technologiques (SAT) or Fukuoka City’s Science Museum. He has been invited to present his work or speak at various events such as: Eyeo (USA), FITC (Canada), Beyond Tellerrand (Germany), CODAME ART+TECH (USA), 404 Festival (Japan), Chromatic (Canada), etc.