Window is an interactive multimedia installation that reconstructs the Quarantine environment of the artist Borou Yu from the US to China, introducing the audience into the artist’s memory and dreams. While the room was the container of the physical body, the window became the metaphor of hope, spirit and imagination to the outer world. The use of point clouds, sound, texts and the aesthetics of transparency and vanishing delineate the space, which is the representation of the mental projection. With Kinect depth camera, projector and speakers, the project developed an interaction system where the audience would immerse into the soundscape and ocean of texts from the monologue written during the quarantine periods. Window aims to create a poetic digital experience, arouse the audience's empathetic feeling together with the artist during the pandemic, and reflect on the relationship between body and space, the individual and the universe, the physical and the spiritual.
It has been featured at 2022 Chinese CHI Art Gallery Third Prize, 2022 Chinagraph Electronic Theater Best Visual Effect Third Prize, 2022 Lumen Prize BCS Immersive Environment Award Longlist, 2022 ACM Siggraph Asia Art Gallery, Shenzhen MoCAUP Light.
Collaborators: Jiajian Min, Amo Zeng