{ In a preamble, my English being much less rich & less fluid than my French, I would like to apologize in advance for the difficulty I may have to best translate the general feeling of my work. }
The "digital" series is a compendium of paintings & the result of a work started around the digital material* during my studies of classical & modern arts (Application of digital painting to image professions: concept art for the video game, animation, etc.).
While each of them has a social character that is dear to me, by trying to depict a generation, here embodied by 3 of my students, these works are partly animated for an augmented reality experience*² & put on sale on the blockchain. They also try to synthesize my peregrinations around databending, started 10 years ago & more commonly called "Glitch". To do this, a contrast of the simultaneous to the Fauvist influences enhances the aestheticized computer bug, thus losing the harshness that it conferred via its raw character to my first works.
* which I also explore in my traditional book trying to marry oil & digital paintings on the same medium or through the intervention of a screen introducing an experience in augmented reality, VR, etc.
*² technique that I use to propose an interaction between the public and the work or between the physical medium that welcomes traditional painting and the screen that reveals digital painting. It also happens that I use augmented reality to serve my scenography, by making appear via the screen my digital works whose targets are hidden between my paintings on canvas. To do this, I use different softs like Aero, Spark AR, various instagram filters made by me, etc.